You can customize images using properties on an Image
composable
(contentScale
, colorFilter
). You can also apply existing modifiers
to apply different effects to your Image
. Modifiers can be used on any
composable, not just the Image
composable, whereas contentScale
and
colorFilter
are explicit parameters on the Image
composable.
Content scale
Specify a contentScale
option to crop or change how an image is scaled inside
its bounds. By default, if you don't specify a contentScale
option,
ContentScale.Fit
is used.
In the following example, the Image
composable is restricted to a 150dp size
with a border, and the background is set to yellow on the Image
composable to
showcase the different ContentScale
options in the table below.
val imageModifier = Modifier .size(150.dp) .border(BorderStroke(1.dp, Color.Black)) .background(Color.Yellow) Image( painter = painterResource(id = R.drawable.dog), contentDescription = stringResource(id = R.string.dog_content_description), contentScale = ContentScale.Fit, modifier = imageModifier )
Setting different ContentScale
options results in different outputs. The
following table helps you choose the correct ContentScale
mode:
Source image |
![]() |
![]() |
ContentScale |
Result - Portrait Image: | Result - Landscape Image: |
ContentScale.Fit : Scale the image uniformly, keeping the aspect ratio (default). If content is smaller than the size, the image is scaled up to fit the bounds. |
![]() |
![]() |
ContentScale.Crop : Center crop the image into the available space. |
![]() |
![]() |
ContentScale.FillHeight : Scale the source maintaining the aspect ratio so that the bounds match the destination height. |
![]() |
![]() |
ContentScale.FillWidth : Scale the source maintaining the aspect ratio so that the bounds match the destination width. |
![]() |
![]() |
ContentScale.FillBounds : Scale the content vertically and horizontally non-uniformly to fill the destination bounds. (Note: This distorts images if you place them in containers that don't match the exact ratio of the image). |
![]() |
![]() |
ContentScale.Inside : Scale the source to maintain the aspect ratio inside the destination bounds. If the source is smaller than or equal to the destination in both dimensions, it behaves similarly to None . Content will always be contained within the bounds. If content is smaller than bounds, no scaling will apply. |
Source image bigger than bounds:
![]() ![]() |
Source image bigger than bounds:
![]() ![]() |
ContentScale.None : Don't apply any scaling to the source. If the content is smaller than destination bounds, it won't be scaled up to fit the area. |
Source image bigger than bounds:
![]() ![]() |
Source image bigger than bounds:
![]() ![]() |
Clip an Image
composable to a shape
To make an image fit into a shape, use the built-in clip
modifier.
To crop an image into a circle shape, use Modifier.clip(CircleShape)
:
Image( painter = painterResource(id = R.drawable.dog), contentDescription = stringResource(id = R.string.dog_content_description), contentScale = ContentScale.Crop, modifier = Modifier .size(200.dp) .clip(CircleShape) )

CircleShape
.For a rounded corner shape, use Modifier.clip(RoundedCornerShape(16.dp)
), with
the size of the corners you want to be rounded:
Image( painter = painterResource(id = R.drawable.dog), contentDescription = stringResource(id = R.string.dog_content_description), contentScale = ContentScale.Crop, modifier = Modifier .size(200.dp) .clip(RoundedCornerShape(16.dp)) )

RoundedCornerShape
.You can also create your own clipping shape by extending Shape
, and providing
a Path
for the shape to clip around:
class SquashedOval : Shape { override fun createOutline( size: Size, layoutDirection: LayoutDirection, density: Density ): Outline { val path = Path().apply { // We create an Oval that starts at ¼ of the width, and ends at ¾ of the width of the container. addOval( Rect( left = size.width / 4f, top = 0f, right = size.width * 3 / 4f, bottom = size.height ) ) } return Outline.Generic(path = path) } } Image( painter = painterResource(id = R.drawable.dog), contentDescription = stringResource(id = R.string.dog_content_description), contentScale = ContentScale.Crop, modifier = Modifier .size(200.dp) .clip(SquashedOval()) )

Add a border to an Image
composable
A common operation is to combine the Modifier.border()
with Modifier.clip()
to create a border around an image:
val borderWidth = 4.dp Image( painter = painterResource(id = R.drawable.dog), contentDescription = stringResource(id = R.string.dog_content_description), contentScale = ContentScale.Crop, modifier = Modifier .size(150.dp) .border( BorderStroke(borderWidth, Color.Yellow), CircleShape ) .padding(borderWidth) .clip(CircleShape) )

To create a gradient border, you can use the Brush
API to
draw a rainbow gradient border around the image:
val rainbowColorsBrush = remember { Brush.sweepGradient( listOf( Color(0xFF9575CD), Color(0xFFBA68C8), Color(0xFFE57373), Color(0xFFFFB74D), Color(0xFFFFF176), Color(0xFFAED581), Color(0xFF4DD0E1), Color(0xFF9575CD) ) ) } val borderWidth = 4.dp Image( painter = painterResource(id = R.drawable.dog), contentDescription = stringResource(id = R.string.dog_content_description), contentScale = ContentScale.Crop, modifier = Modifier .size(150.dp) .border( BorderStroke(borderWidth, rainbowColorsBrush), CircleShape ) .padding(borderWidth) .clip(CircleShape) )

Set a custom aspect ratio
To transform an image into a custom aspect ratio, use
Modifier.aspectRatio(16f/9f)
to provide a custom ratio for an image (or any
composable).
Image( painter = painterResource(id = R.drawable.dog), contentDescription = stringResource(id = R.string.dog_content_description), modifier = Modifier.aspectRatio(16f / 9f) )

Modifier.aspectRatio(16f/9f)
on an Image
.Color filter: transform pixel colors of image
The Image
composable has a colorFilter
parameter that can change the output
of individual pixels of your image.
Tint images
Using ColorFilter.tint(color, blendMode)
applies a blend mode with the
given color onto your Image
composable. ColorFilter.tint(color, blendMode)
uses BlendMode.SrcIn
to tint content, meaning that the color supplied is
shown where the image is displayed on screen. This is useful for icons and
vectors that need to be themed differently.
Image( painter = painterResource(id = R.drawable.baseline_directions_bus_24), contentDescription = stringResource(id = R.string.bus_content_description), colorFilter = ColorFilter.tint(Color.Yellow) )

ColorFilter.tint
applied with BlendMode.SrcIn
.Other BlendMode
s result in different effects. For example, setting
BlendMode.Darken
with a Color.Green
on an image produces the following
result:
Image( painter = painterResource(id = R.drawable.dog), contentDescription = stringResource(id = R.string.dog_content_description), colorFilter = ColorFilter.tint(Color.Green, blendMode = BlendMode.Darken) )

Color.Green tint
with BlendMode.Darken
.See the BlendMode
reference documentation for more information on the
different blend modes available.
Apply an Image
filter with color matrix
Transform your image using the color matrix ColorFilter
option. For example,
to apply a black and white filter onto your images you could use the
ColorMatrix
and set the saturation to 0f
.
Image( painter = painterResource(id = R.drawable.dog), contentDescription = stringResource(id = R.string.dog_content_description), colorFilter = ColorFilter.colorMatrix(ColorMatrix().apply { setToSaturation(0f) }) )

Adjust contrast or brightness of an Image
composable
To change the contrast and brightness of an image, you can use the
ColorMatrix
to change the values:
val contrast = 2f // 0f..10f (1 should be default) val brightness = -180f // -255f..255f (0 should be default) val colorMatrix = floatArrayOf( contrast, 0f, 0f, 0f, brightness, 0f, contrast, 0f, 0f, brightness, 0f, 0f, contrast, 0f, brightness, 0f, 0f, 0f, 1f, 0f ) Image( painter = painterResource(id = R.drawable.dog), contentDescription = stringResource(id = R.string.dog_content_description), colorFilter = ColorFilter.colorMatrix(ColorMatrix(colorMatrix)) )

ColorMatrix
.Invert colors of an Image
composable
To invert the colors of an image, set the ColorMatrix
to invert the
colors:
val colorMatrix = floatArrayOf( -1f, 0f, 0f, 0f, 255f, 0f, -1f, 0f, 0f, 255f, 0f, 0f, -1f, 0f, 255f, 0f, 0f, 0f, 1f, 0f ) Image( painter = painterResource(id = R.drawable.dog), contentDescription = stringResource(id = R.string.dog_content_description), colorFilter = ColorFilter.colorMatrix(ColorMatrix(colorMatrix)) )

Blur an Image
composable
To blur an image, use Modifier.blur()
, supplying the radiusX
and radiusY
,
which specifies the blur radius in the horizontal and vertical direction
respectively.
Image( painter = painterResource(id = R.drawable.dog), contentDescription = stringResource(id = R.string.dog_content_description), contentScale = ContentScale.Crop, modifier = Modifier .size(150.dp) .blur( radiusX = 10.dp, radiusY = 10.dp, edgeTreatment = BlurredEdgeTreatment(RoundedCornerShape(8.dp)) ) )

BlurEffect
applied to an image.When blurring Images
, it is recommended to use BlurredEdgeTreatment(Shape)
,
instead of BlurredEdgeTreatment.Unbounded
, as the latter is used for blurring
of arbitrary renderings that are expected to render outside the bounds of the
original content. For images, it is likely that they won't render outside the
bounds of the content, whereas blurring a rounded rectangle may require this
distinction.
For example, if we set the BlurredEdgeTreatment
to Unbounded
on the
preceding image, the edges of the image appear blurred instead of sharp:
Image( painter = painterResource(id = R.drawable.dog), contentDescription = stringResource(id = R.string.dog_content_description), contentScale = ContentScale.Crop, modifier = Modifier .size(150.dp) .blur( radiusX = 10.dp, radiusY = 10.dp, edgeTreatment = BlurredEdgeTreatment.Unbounded ) .clip(RoundedCornerShape(8.dp)) )

BlurEdgeTreatment.Unbounded
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