Added in API level 4
    GLES11
open class GLES11 : GLES10
| kotlin.Any | ||
| ↳ | android.opengl.GLES10 | |
| ↳ | android.opengl.GLES11 | |
Summary
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| Inherited constants | |
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| Public constructors | |
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| GLES11() | |
| Public methods | |
|---|---|
| open static Unit | glBindBuffer(target: Int, buffer: Int) | 
| open static Unit | glBufferData(target: Int, size: Int, data: Buffer!, usage: Int) | 
| open static Unit | glBufferSubData(target: Int, offset: Int, size: Int, data: Buffer!) | 
| open static Unit | glClipPlanef(plane: Int, equation: FloatArray!, offset: Int) | 
| open static Unit | glClipPlanef(plane: Int, equation: FloatBuffer!) | 
| open static Unit | glClipPlanex(plane: Int, equation: IntArray!, offset: Int) | 
| open static Unit | glClipPlanex(plane: Int, equation: IntBuffer!) | 
| open static Unit | glColor4ub(red: Byte, green: Byte, blue: Byte, alpha: Byte) | 
| open static Unit | glColorPointer(size: Int, type: Int, stride: Int, offset: Int) | 
| open static Unit | glDeleteBuffers(n: Int, buffers: IntArray!, offset: Int) | 
| open static Unit | glDeleteBuffers(n: Int, buffers: IntBuffer!) | 
| open static Unit | glDrawElements(mode: Int, count: Int, type: Int, offset: Int) | 
| open static Unit | glGenBuffers(n: Int, buffers: IntArray!, offset: Int) | 
| open static Unit | glGenBuffers(n: Int, buffers: IntBuffer!) | 
| open static Unit | glGetBooleanv(pname: Int, params: BooleanArray!, offset: Int) | 
| open static Unit | glGetBooleanv(pname: Int, params: IntBuffer!) | 
| open static Unit | glGetBufferParameteriv(target: Int, pname: Int, params: IntArray!, offset: Int) | 
| open static Unit | glGetBufferParameteriv(target: Int, pname: Int, params: IntBuffer!) | 
| open static Unit | glGetClipPlanef(pname: Int, eqn: FloatArray!, offset: Int) | 
| open static Unit | glGetClipPlanef(pname: Int, eqn: FloatBuffer!) | 
| open static Unit | glGetClipPlanex(pname: Int, eqn: IntArray!, offset: Int) | 
| open static Unit | glGetClipPlanex(pname: Int, eqn: IntBuffer!) | 
| open static Unit | glGetFixedv(pname: Int, params: IntArray!, offset: Int) | 
| open static Unit | glGetFixedv(pname: Int, params: IntBuffer!) | 
| open static Unit | glGetFloatv(pname: Int, params: FloatArray!, offset: Int) | 
| open static Unit | glGetFloatv(pname: Int, params: FloatBuffer!) | 
| open static Unit | glGetLightfv(light: Int, pname: Int, params: FloatArray!, offset: Int) | 
| open static Unit | glGetLightfv(light: Int, pname: Int, params: FloatBuffer!) | 
| open static Unit | glGetLightxv(light: Int, pname: Int, params: IntArray!, offset: Int) | 
| open static Unit | glGetLightxv(light: Int, pname: Int, params: IntBuffer!) | 
| open static Unit | glGetMaterialfv(face: Int, pname: Int, params: FloatArray!, offset: Int) | 
| open static Unit | glGetMaterialfv(face: Int, pname: Int, params: FloatBuffer!) | 
| open static Unit | glGetMaterialxv(face: Int, pname: Int, params: IntArray!, offset: Int) | 
| open static Unit | glGetMaterialxv(face: Int, pname: Int, params: IntBuffer!) | 
| open static Unit | glGetTexEnvfv(env: Int, pname: Int, params: FloatArray!, offset: Int) | 
| open static Unit | glGetTexEnvfv(env: Int, pname: Int, params: FloatBuffer!) | 
| open static Unit | glGetTexEnviv(env: Int, pname: Int, params: IntArray!, offset: Int) | 
| open static Unit | glGetTexEnviv(env: Int, pname: Int, params: IntBuffer!) | 
| open static Unit | glGetTexEnvxv(env: Int, pname: Int, params: IntArray!, offset: Int) | 
| open static Unit | glGetTexEnvxv(env: Int, pname: Int, params: IntBuffer!) | 
| open static Unit | glGetTexParameterfv(target: Int, pname: Int, params: FloatArray!, offset: Int) | 
| open static Unit | glGetTexParameterfv(target: Int, pname: Int, params: FloatBuffer!) | 
| open static Unit | glGetTexParameteriv(target: Int, pname: Int, params: IntArray!, offset: Int) | 
| open static Unit | glGetTexParameteriv(target: Int, pname: Int, params: IntBuffer!) | 
| open static Unit | glGetTexParameterxv(target: Int, pname: Int, params: IntArray!, offset: Int) | 
| open static Unit | glGetTexParameterxv(target: Int, pname: Int, params: IntBuffer!) | 
| open static Boolean | glIsBuffer(buffer: Int) | 
| open static Boolean | glIsEnabled(cap: Int) | 
| open static Boolean | glIsTexture(texture: Int) | 
| open static Unit | glNormalPointer(type: Int, stride: Int, offset: Int) | 
| open static Unit | glPointParameterf(pname: Int, param: Float) | 
| open static Unit | glPointParameterfv(pname: Int, params: FloatArray!, offset: Int) | 
| open static Unit | glPointParameterfv(pname: Int, params: FloatBuffer!) | 
| open static Unit | glPointParameterx(pname: Int, param: Int) | 
| open static Unit | glPointParameterxv(pname: Int, params: IntArray!, offset: Int) | 
| open static Unit | glPointParameterxv(pname: Int, params: IntBuffer!) | 
| open static Unit | glPointSizePointerOES(type: Int, stride: Int, pointer: Buffer!) | 
| open static Unit | glTexCoordPointer(size: Int, type: Int, stride: Int, offset: Int) | 
| open static Unit | |
| open static Unit | glTexEnviv(target: Int, pname: Int, params: IntArray!, offset: Int) | 
| open static Unit | glTexEnviv(target: Int, pname: Int, params: IntBuffer!) | 
| open static Unit | glTexParameterfv(target: Int, pname: Int, params: FloatArray!, offset: Int) | 
| open static Unit | glTexParameterfv(target: Int, pname: Int, params: FloatBuffer!) | 
| open static Unit | glTexParameteri(target: Int, pname: Int, param: Int) | 
| open static Unit | glTexParameteriv(target: Int, pname: Int, params: IntArray!, offset: Int) | 
| open static Unit | glTexParameteriv(target: Int, pname: Int, params: IntBuffer!) | 
| open static Unit | glTexParameterxv(target: Int, pname: Int, params: IntArray!, offset: Int) | 
| open static Unit | glTexParameterxv(target: Int, pname: Int, params: IntBuffer!) | 
| open static Unit | glVertexPointer(size: Int, type: Int, stride: Int, offset: Int) | 
| Inherited functions | |
|---|---|
Constants
GL_COLOR_ARRAY_BUFFER_BINDING
Added in API level 4
      static val GL_COLOR_ARRAY_BUFFER_BINDING: Int
Value: 34968GL_CURRENT_TEXTURE_COORDS
Added in API level 4
      static val GL_CURRENT_TEXTURE_COORDS: Int
Value: 2819GL_ELEMENT_ARRAY_BUFFER_BINDING
Added in API level 4
      static val GL_ELEMENT_ARRAY_BUFFER_BINDING: Int
Value: 34965GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES
Added in API level 4
      static val GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES: Int
Value: 35213GL_NORMAL_ARRAY_BUFFER_BINDING
Added in API level 4
      static val GL_NORMAL_ARRAY_BUFFER_BINDING: Int
Value: 34967GL_POINT_DISTANCE_ATTENUATION
Added in API level 4
      static val GL_POINT_DISTANCE_ATTENUATION: Int
Value: 33065GL_POINT_FADE_THRESHOLD_SIZE
Added in API level 4
      static val GL_POINT_FADE_THRESHOLD_SIZE: Int
Value: 33064GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES
Added in API level 4
      static val GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES: Int
Value: 35743GL_POINT_SIZE_ARRAY_POINTER_OES
Added in API level 4
      static val GL_POINT_SIZE_ARRAY_POINTER_OES: Int
Value: 35212GL_POINT_SIZE_ARRAY_STRIDE_OES
Added in API level 4
      static val GL_POINT_SIZE_ARRAY_STRIDE_OES: Int
Value: 35211GL_POINT_SIZE_ARRAY_TYPE_OES
Added in API level 4
      static val GL_POINT_SIZE_ARRAY_TYPE_OES: Int
Value: 35210GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES
Added in API level 4
      static val GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES: Int
Value: 35214GL_PROJECTION_STACK_DEPTH
Added in API level 4
      static val GL_PROJECTION_STACK_DEPTH: Int
Value: 2980GL_SAMPLE_COVERAGE_INVERT
Added in API level 4
      static val GL_SAMPLE_COVERAGE_INVERT: Int
Value: 32939GL_STENCIL_PASS_DEPTH_FAIL
Added in API level 4
      static val GL_STENCIL_PASS_DEPTH_FAIL: Int
Value: 2965GL_STENCIL_PASS_DEPTH_PASS
Added in API level 4
      static val GL_STENCIL_PASS_DEPTH_PASS: Int
Value: 2966GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
Added in API level 4
      static val GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING: Int
Value: 34970GL_TEXTURE_COORD_ARRAY_POINTER
Added in API level 4
      static val GL_TEXTURE_COORD_ARRAY_POINTER: Int
Value: 32914GL_TEXTURE_COORD_ARRAY_SIZE
Added in API level 4
      static val GL_TEXTURE_COORD_ARRAY_SIZE: Int
Value: 32904GL_TEXTURE_COORD_ARRAY_STRIDE
Added in API level 4
      static val GL_TEXTURE_COORD_ARRAY_STRIDE: Int
Value: 32906GL_TEXTURE_COORD_ARRAY_TYPE
Added in API level 4
      static val GL_TEXTURE_COORD_ARRAY_TYPE: Int
Value: 32905GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES
Added in API level 4
      static val GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES: Int
Value: 35215GL_VERTEX_ARRAY_BUFFER_BINDING
Added in API level 4
      static val GL_VERTEX_ARRAY_BUFFER_BINDING: Int
Value: 34966Public constructors
GLES11
GLES11()
Public methods
glBufferData
Added in API level 4
      open static fun glBufferData(
target: Int,
size: Int,
data: Buffer!,
usage: Int
): Unit
glBufferSubData
Added in API level 4
      open static fun glBufferSubData(
target: Int,
offset: Int,
size: Int,
data: Buffer!
): Unit
glClipPlanef
Added in API level 4
      open static fun glClipPlanef(
plane: Int,
equation: FloatArray!,
offset: Int
): Unit
glClipPlanef
Added in API level 4
      open static fun glClipPlanef(
plane: Int,
equation: FloatBuffer!
): Unit
glClipPlanex
Added in API level 4
      open static fun glClipPlanex(
plane: Int,
equation: IntArray!,
offset: Int
): Unit
glClipPlanex
Added in API level 4
      open static fun glClipPlanex(
plane: Int,
equation: IntBuffer!
): Unit
glColor4ub
Added in API level 4
      open static fun glColor4ub(
red: Byte,
green: Byte,
blue: Byte,
alpha: Byte
): Unit
glColorPointer
Added in API level 4
      open static fun glColorPointer(
size: Int,
type: Int,
stride: Int,
offset: Int
): Unit
glDeleteBuffers
Added in API level 4
      open static fun glDeleteBuffers(
n: Int,
buffers: IntArray!,
offset: Int
): Unit
glDeleteBuffers
Added in API level 4
      open static fun glDeleteBuffers(
n: Int,
buffers: IntBuffer!
): Unit
glDrawElements
Added in API level 4
      open static fun glDrawElements(
mode: Int,
count: Int,
type: Int,
offset: Int
): Unit
glGenBuffers
Added in API level 4
      open static fun glGenBuffers(
n: Int,
buffers: IntArray!,
offset: Int
): Unit
glGetBooleanv
Added in API level 4
      open static fun glGetBooleanv(
pname: Int,
params: BooleanArray!,
offset: Int
): Unit
glGetBooleanv
Added in API level 4
      open static fun glGetBooleanv(
pname: Int,
params: IntBuffer!
): Unit
glGetBufferParameteriv
Added in API level 4
      open static fun glGetBufferParameteriv(
target: Int,
pname: Int,
params: IntArray!,
offset: Int
): Unit
glGetBufferParameteriv
Added in API level 4
      open static fun glGetBufferParameteriv(
target: Int,
pname: Int,
params: IntBuffer!
): Unit
glGetClipPlanef
Added in API level 4
      open static fun glGetClipPlanef(
pname: Int,
eqn: FloatArray!,
offset: Int
): Unit
glGetClipPlanef
Added in API level 4
      open static fun glGetClipPlanef(
pname: Int,
eqn: FloatBuffer!
): Unit
glGetClipPlanex
Added in API level 4
      open static fun glGetClipPlanex(
pname: Int,
eqn: IntArray!,
offset: Int
): Unit
glGetClipPlanex
Added in API level 4
      open static fun glGetClipPlanex(
pname: Int,
eqn: IntBuffer!
): Unit
glGetFixedv
Added in API level 4
      open static fun glGetFixedv(
pname: Int,
params: IntArray!,
offset: Int
): Unit
glGetFloatv
Added in API level 4
      open static fun glGetFloatv(
pname: Int,
params: FloatArray!,
offset: Int
): Unit
glGetFloatv
Added in API level 4
      open static fun glGetFloatv(
pname: Int,
params: FloatBuffer!
): Unit
glGetLightfv
Added in API level 4
      open static fun glGetLightfv(
light: Int,
pname: Int,
params: FloatArray!,
offset: Int
): Unit
glGetLightfv
Added in API level 4
      open static fun glGetLightfv(
light: Int,
pname: Int,
params: FloatBuffer!
): Unit
glGetLightxv
Added in API level 4
      open static fun glGetLightxv(
light: Int,
pname: Int,
params: IntArray!,
offset: Int
): Unit
glGetLightxv
Added in API level 4
      open static fun glGetLightxv(
light: Int,
pname: Int,
params: IntBuffer!
): Unit
glGetMaterialfv
Added in API level 4
      open static fun glGetMaterialfv(
face: Int,
pname: Int,
params: FloatArray!,
offset: Int
): Unit
glGetMaterialfv
Added in API level 4
      open static fun glGetMaterialfv(
face: Int,
pname: Int,
params: FloatBuffer!
): Unit
glGetMaterialxv
Added in API level 4
      open static fun glGetMaterialxv(
face: Int,
pname: Int,
params: IntArray!,
offset: Int
): Unit
glGetMaterialxv
Added in API level 4
      open static fun glGetMaterialxv(
face: Int,
pname: Int,
params: IntBuffer!
): Unit
glGetTexEnvfv
Added in API level 4
      open static fun glGetTexEnvfv(
env: Int,
pname: Int,
params: FloatArray!,
offset: Int
): Unit
glGetTexEnvfv
Added in API level 4
      open static fun glGetTexEnvfv(
env: Int,
pname: Int,
params: FloatBuffer!
): Unit
glGetTexEnviv
Added in API level 4
      open static fun glGetTexEnviv(
env: Int,
pname: Int,
params: IntArray!,
offset: Int
): Unit
glGetTexEnviv
Added in API level 4
      open static fun glGetTexEnviv(
env: Int,
pname: Int,
params: IntBuffer!
): Unit
glGetTexEnvxv
Added in API level 4
      open static fun glGetTexEnvxv(
env: Int,
pname: Int,
params: IntArray!,
offset: Int
): Unit
glGetTexEnvxv
Added in API level 4
      open static fun glGetTexEnvxv(
env: Int,
pname: Int,
params: IntBuffer!
): Unit
glGetTexParameterfv
Added in API level 4
      open static fun glGetTexParameterfv(
target: Int,
pname: Int,
params: FloatArray!,
offset: Int
): Unit
glGetTexParameterfv
Added in API level 4
      open static fun glGetTexParameterfv(
target: Int,
pname: Int,
params: FloatBuffer!
): Unit
glGetTexParameteriv
Added in API level 4
      open static fun glGetTexParameteriv(
target: Int,
pname: Int,
params: IntArray!,
offset: Int
): Unit
glGetTexParameteriv
Added in API level 4
      open static fun glGetTexParameteriv(
target: Int,
pname: Int,
params: IntBuffer!
): Unit
glGetTexParameterxv
Added in API level 4
      open static fun glGetTexParameterxv(
target: Int,
pname: Int,
params: IntArray!,
offset: Int
): Unit
glGetTexParameterxv
Added in API level 4
      open static fun glGetTexParameterxv(
target: Int,
pname: Int,
params: IntBuffer!
): Unit
glNormalPointer
Added in API level 4
      open static fun glNormalPointer(
type: Int,
stride: Int,
offset: Int
): Unit
glPointParameterf
Added in API level 4
      open static fun glPointParameterf(
pname: Int,
param: Float
): Unit
glPointParameterfv
Added in API level 4
      open static fun glPointParameterfv(
pname: Int,
params: FloatArray!,
offset: Int
): Unit
glPointParameterfv
Added in API level 4
      open static fun glPointParameterfv(
pname: Int,
params: FloatBuffer!
): Unit
glPointParameterx
Added in API level 4
      open static fun glPointParameterx(
pname: Int,
param: Int
): Unit
glPointParameterxv
Added in API level 4
      open static fun glPointParameterxv(
pname: Int,
params: IntArray!,
offset: Int
): Unit
glPointParameterxv
Added in API level 4
      open static fun glPointParameterxv(
pname: Int,
params: IntBuffer!
): Unit
glPointSizePointerOES
Added in API level 4
      open static fun glPointSizePointerOES(
type: Int,
stride: Int,
pointer: Buffer!
): Unit
glTexCoordPointer
Added in API level 4
      open static fun glTexCoordPointer(
size: Int,
type: Int,
stride: Int,
offset: Int
): Unit
glTexEnvi
Added in API level 4
      open static fun glTexEnvi(
target: Int,
pname: Int,
param: Int
): Unit
glTexEnviv
Added in API level 4
      open static fun glTexEnviv(
target: Int,
pname: Int,
params: IntArray!,
offset: Int
): Unit
glTexEnviv
Added in API level 4
      open static fun glTexEnviv(
target: Int,
pname: Int,
params: IntBuffer!
): Unit
glTexParameterfv
Added in API level 4
      open static fun glTexParameterfv(
target: Int,
pname: Int,
params: FloatArray!,
offset: Int
): Unit
glTexParameterfv
Added in API level 4
      open static fun glTexParameterfv(
target: Int,
pname: Int,
params: FloatBuffer!
): Unit
glTexParameteri
Added in API level 4
      open static fun glTexParameteri(
target: Int,
pname: Int,
param: Int
): Unit
glTexParameteriv
Added in API level 4
      open static fun glTexParameteriv(
target: Int,
pname: Int,
params: IntArray!,
offset: Int
): Unit
glTexParameteriv
Added in API level 4
      open static fun glTexParameteriv(
target: Int,
pname: Int,
params: IntBuffer!
): Unit
glTexParameterxv
Added in API level 4
      open static fun glTexParameterxv(
target: Int,
pname: Int,
params: IntArray!,
offset: Int
): Unit
glTexParameterxv
Added in API level 4
      open static fun glTexParameterxv(
target: Int,
pname: Int,
params: IntBuffer!
): Unit
glVertexPointer
Added in API level 4
      open static fun glVertexPointer(
size: Int,
type: Int,
stride: Int,
offset: Int
): Unit
